package main.entity;

public class Skill {
	/**Level wich the skill become avaliable*/
	private int level;
	/**Percent of increase:
	 * 25% = 0.25
	 * 100% = 1
	 * 150% = 1.5
	 * */
	private double skillMultiplier;
	
	public static Skill get(int level, double mult){
		return new Skill(level, mult);
	}
	
	public Skill(int level, double mult){
		this.level = level;
		this.skillMultiplier = mult;
	}
	public int getLevel() {
		return level;
	}
	/**Level wich the skill become avaliable*/
	public void setLevel(int level) {
		this.level = level;
	}
	public double getSkillMultiplier() {
		return skillMultiplier;
	}
	/**Percent of increase:
	 * 25% = 0.25
	 * 100% = 1
	 * 150% = 1.5
	 * */
	public void setSkillMultiplier(double skillMultiplier) {
		this.skillMultiplier = skillMultiplier;
	}
	
	

}
